One of last week's posts about the Manosphere Game Cult generated some discussion in the comments. One of the partisans of the Red Pill Philosophy mentioned two concepts which merit some further discussion. He speaks of Sexual Market Value and Marriage Market Value. These two concepts are central to Game Cult thinking.
Simply put, both of these notions are premised on the idea that interpersonal relationships function like economic relationships; hence even things like sexual attraction and marriage can presumably be understood by marketing dynamics and methods.
Some of the Game Cultists have sneered over our comparisons to their theories and Marxism. But in reality, who besides Red Pills and Communists interpret the complexities of human life by simplistic economic formulas?
"Communism does not consist of any independence from natural laws, but in the knowledge of these laws and the systematic application of them towards concrete objectives."---- Friedrich Engels
Marx and Engels clearly knew Game. Many Gamers claim that their ideas are found in the Bible, but in reality the Communist writers were far better Gamers than the Apostles.
Now no one denies that normal human beings find certain physical qualities in the opposite sex attractive for sexual and marriages. But the factors behind these attractions are subjective individually and not reducible to formulas or rubrics. What human beings find attractive in the opposite sex are based upon internal idealizations of the opposite sex learned in childhood. There is obviously no way that this can be categorized into universal precepts. In the long-term sense of committed marriage, what human beings search for are strong complimentary qualities in another person. That is, they seek supportive qualities in others which they lack. This too is entirely subjective and based solely upon an individual's self-perception. Again, these tendencies cannot follow a standard rule.
The Game Cultists, like the Communists, are so completely intellectually bound to the grossest and most vulgar Materialism that it is literally impossible for them to comprehend anything---or other people---except in terms of physical value and utility. In the Gamers' case, they hold that women have no value outside of their capacity to have sexual relations and bear children or otherwise serve the Alpha Male. This is really only a sexual variation of the Communist belief that those not serving the Party are social parasites, and of no value to anyone.
The Sexual Market Value does not exist---anymore than Female Hypergamy, Masculine Archetypes or any of the other innovations that the Game leadership concocts. The only social realms where sex has any actual 'marketability' is prostitution and pornography: neither of which are especially useful sources upon which to draw conclusions about relationships and marriage.
This why boys are (or used to be) taught that their ability to keep and make happy ONE woman was a great masculine achievement. That was because simply that finding one who compliments you is the truly valuable thing.