Last weekend, as we recall, we published a list of our ten most popular articles during the last six months. This Friday, we are going to publish our top five most popular entertainment choices, as rated by our readership. There are actually eight at this review, due to a two-way tie at #5 and a three-way tie at #3.
We have been reviewing classical television series (with a few movie serials) which depict positive views of our culture and represent honest portrayals of morality and manhood. Beginning with next week's feature, we are going to review material from Hollywood's Golden Age. So stay tuned.
From the results from the last six months, we learned a few interesting things. Our readers have a definite preference in storylines and heroes. The top pick was something of a surprise; but it's easy to see the trend as the numbers were counted down. Though unscientific, we can learn from this list what people really find attractive in the male nature. The heroes among the top picks all certain common character traits:
1. They acted independently, and solved problems on their own initiative;
2. They answered to a higher moral code and acted according to it, regardless of the consequences.
3. They typically either had significant others, or others for whom they assumed responsibility;
4. They were universally respectful and indeed often chivalrous towards women.
All of these points run contrary to postmodernist thinking portrayed in contemporary pop culture by male feminists and Manospherians. It would seem that the traditional male with genuinely masculine characteristics is still the most admired archetype. Here are the readers' choices with dates of review:
5. (tie) The Lone Wolf (May 6th). Interestingly enough, our first and last reviews tied for 5th place, and both were similar in their lead characters. The Lone Wolf was based on a popular novel series by Louis Joseph Vance, and ran on Independent networks in 1954. The lead character, Michael Lanyard, was a modern knight-errant whose adventures were the subject of his reputation as a free-lance writer.
5. (tie) The Saint (October 28th) This series ran from 1962-1969 on Independent stations. This was a British production based on the novel series by Leslie Charteris. The lead character was Simon Templar, who like Lanyard, fought on the side of justice against the powerful and corrupt. Templar was a gentleman soldier of fortune who often had to go against the system to see right done.
4. Shotgun Slade (July 8th) Our readers agreed that this unique series was a top choice. A combination of film-noir storylines, music, and atmosphere against the backdrop of the Old West, Shotgun Slade ran on Independent networks from 1959-1961. Slade was a private detective based in Denver and got his nickname from his weapon of choice. The Old West setting gave a unique twist to the standard PI format. Slade's character was much like the others reviewed here; unyielding integrity unafraid to act on principle.
3. (tie) T.H.E. Cat (October 14th) Another deeply thought-provoking adventure series, T.H.E. Cat aired on NBC from 1966-1967. Thomas Hewitt Edward Cat was a former circus acrobat who retired to run a nightclub and engage in adventures helping people in trouble on the side. Cat had a unique set of talents, which he put in the service of others. The series was remarkable though in that portrayed good men, who were flawed but used their strengths for good, often against irrational and unyielding evil.
3. (tie) The Rifleman (September 23rd) This was a very popular Western about a gunfighter who was also the widowed father of an orphaned son. It ran from 1958-1962 on ABC. The hero of the series was Lucas McCain, a Civil War hero who wielded a custom-built Winchester rifle in the cause of right. By the very plotline, McCain's character was both an abstract and concrete example of true masculinity.
3. (tie) Combat! (May 27th) A very realistic WW2 series that aired on ABC from 1962-1967. Sgt. Chip Saunders and Lt. Gil Hanley were commanders of an infantry squad fighting their way through occupied Europe. The series episodes were of high quality and an hour long, often depicting the moral dilemmas, responsibilities, and initiatives leaders of men exhibit in critical circumstances. Saunders' character was a fairly average young man of the 1940s whose character developed him into a heroic platoon sergeant.
2. Peter Gunn (May 20th) Aired from 1958-1961 on NBC. A very popular PI series that depicted the exploits of Peter Gunn, who probably more than any other character represents the masculine qualities listed above. As did, incidentally, his love interest, Edie Hart represented a strong feminine archetype. The popularity of this series both among our readers and among earlier audiences attests to how valued these characteristics are.
1. Man Against Crime (July 15th) This series was also known as Follow That Man in syndication. Our top viewers' pick aired from 1949-1954 on DTN and was the first really popular private detective series. The character was Mike Barnett and the storylines were extremely realistic, often shot live and on location in New York. The series is relatively unknown today, but Barnett was the archetype on which almost all subsequent characters were based. It's really not surprising in retrospect that this series was the top choice: it portrayed the highest of masculine qualities in the most realistic settings.
There are a few television dramas which we were unable to review, but would like to recommend them, with the reason for their omission. Viewers are encouraged to seek out all of these:
Too Many: series that were excellent but too long-running or too complicated to review. These include:
Gunsmoke, 1955-1975 on CBS. A legendary Western featuring Marshall Matt Dillon taming the Old West from Dodge City. This series ran for 20 straight years.
The Virginian, 1962-1971 on NBC. A Western based on Owen Wister's novels. This program featured a strong, silent ranch foreman known only as the Virginian. The episodes were 90 minutes long and with profound and serious storylines. It was much like the classic film Westerns brought to television.
Boston Blackie, 1941-1952, Independent. Not well remembered today, Boston Blackie was an iconic hero of the mid-20th Century. A former jewel thief turned hero, Boston Blackie was the subject of several hour-long features spanning the 1940s, and a radio show in 1944. In the pursuit of justice, Blackie often had to outwit the bungling police who were considerable comic relief in the series. In 1952, Blackie moved to TV, with a different cast but the same general plotlines. In the TV series, he was joined by a love interest, a charming heroine named Mary Wesley. "Enemy to those who make him an enemy. Friend of those who have no friend," was Blackie's motto.
Too Few: Unfortunately, like many films, some great television series are lost. Here are three of which some episodes survive and are worth seeing on Youtube:
I'm The Law, 1953 NBC. The exploits of Inspector Kirby of the NYPD. Kirby was played by veteran actor George Raft. About 8 episodes are known extant, about half of which are on Youtube. Available episodes show this was a very well-written and involved police drama with Kirby a hands-on detective of the old school.
Rocky King, Detective, 1950-1954, DTN. Only four episodes of this series are known to survive, and on Youtube. Inspector King was also played by a veteran actor: Roscoe Karnes. Inspector King was also married and family issues were sometimes interspersed among his adventures. The episodes always concluded with King calling his wife from his office and after a short pause would say, "Yeah, we got him."
Too Scarce: These are recommended but not currently available, so keep an eye out for them. We may review these at some point in the future:
Soldiers of Fortune, 1955-1957, Independent. This was an interesting concept in that it took the theme of the Old West gunfighter and his sidekick hiring out in the Cold War Era to fight Freedom's enemies.
China Smith, 1952-1955, Independent. China Smith was an adventurer of the Lanyard and Templar mold, living in 1950s Singapore.
Johnny Staccato, 1959-1960, NBC. Johnny Staccato was a private investigator and part-time musician in the Greenwich Village clubs of the early 1960s. He was another known hero in the community to whom everyone turned when in trouble.
So, we look forward to another six months of offering classic weekend entertainment choices for your viewing pleasure.
"I, the Night Wind know many things, because I walk by night. Many strange tales of those who have stepped into the shadows...and of those things which they dare not speak."
Friday, November 4, 2016
Thursday, November 3, 2016
POLITICAL PYGMIES PIGGYBACKING ON TRUMP
With the 2016 Election now only a few days away, and the prospect of a Trump victory appearing more and more likely, the political fringe of the Alt-Right is pushing equally hard to cash in on Trump's success and grab the limelight. However, with the Corporate Media smokescreen around Clinton rapidly dissipating amidst ever-developing investigations and public exposures; we're beginning to see that the power of the Radical Right in influencing this election has largely been exaggerated by that same Corporate Media.
David Duke, the former chieftain of the terrorist organization the Ku Klux Klan for example, gave us an instructive lesson yesterday. Duke is running for US Senate in Louisiana and appeared last night in a debate at Dillard University. Duke calls himself 'Donald Trump's Most Loyal Advocate' and often trolls the Internet on Trump's behalf (although Trump himself repudiated Duke). Now Trump is polling ahead in Louisiana, but David Duke barely met the 5% minimum poll numbers even to be included in the debate. Polls in Louisiana show Duke's negatives at 80%. Which illustrates that---for all his bluster---Duke and the KKK have had almost no influence on Trump's support in that state.
The same can be said of many other Internet gadflies; almost all of which issue forth from the swamp that's become the Manosphere. Neo-Nazi Andrew Anglin of The Daily Stormer, who advertises as 'The World's #1 Alt-Right and Pro-Genocide Website' is another loud, but impotent, political pygmy. A protégée of Duke's, both Anglin and anti-Semite artist Ben Garrison were exposed as charlatans by Breitbart, a pro-Trump site. Both of these characters are admitted disciples of the Red Pill/Game Cult. Anglin is an avid follower of Game gurus Roosh Valizdeh and Matt Forney. Garrison states:
"I'm starting to see an expanding fan base for my politically incorrect cartoons." Garrison proudly trumpets, "I didn't really understand the culture war stuff, but after reading a book on Social Justice Warriors by Vox Day, my eyes are open." In other words, Garrison has taken the 'Red Pill' and been converted. He then goes on to describe how lucrative his 'artwork' has become since his conversion.
A recent study found, however, that most of the extremists' presence on Twitter is dominated by only a handful of trolls and cyberbullies: all with connections to the Red Pill Cult. Around 70% of Twitter traffic identified as Alt-Right related is retweeted material from a few people. The top three include Ricky Vaughn---who has now been banned from Twitter permanently---a vile racist who admits to being a follower of Game Cult blogs Chateau Heartiste and Dusk in Autumn. The next highest spot is occupied by White Supremacist Paul Ramsey, a.k.a. Ramzpaul. Ramsey was a regular blogger on the now-defunct Red Pill blog The Spearhead. Mike Cernovich, of whom we wrote yesterday occupies the third position. "Conflict is attention, and attention is influence," as Cernovich famously says. He runs another Manosphere blog titled Danger and Play.
Again, what we see is that a handful of degenerates in the so-called Manosphere are using technological gimmickry to promote their cult. If Trump is victorious next Tuesday, no doubt these same worthies will be crediting themselves with the accomplishment. In reality, however, they've contributed very little. As proof of that, note that Trump has not appointed a single one of their number to any actual positions of power. And it's up to true Conservatives to make certain that it stays that way.
What we see is the typical projection of political pygmies trying to present themselves as great leaders of men. This is the same sort of tactic they employ in all their social interactions from sexuality to business. It's all about presenting a façade that intimidates or deceives others into compliance with the Gamers' goals. Conservatives need not be fooled by these fanatics. It is simply a matter of lifting the curtain and chasing the pygmies back into the shadows.
The Red Pill Answer to Reason
David Duke, the former chieftain of the terrorist organization the Ku Klux Klan for example, gave us an instructive lesson yesterday. Duke is running for US Senate in Louisiana and appeared last night in a debate at Dillard University. Duke calls himself 'Donald Trump's Most Loyal Advocate' and often trolls the Internet on Trump's behalf (although Trump himself repudiated Duke). Now Trump is polling ahead in Louisiana, but David Duke barely met the 5% minimum poll numbers even to be included in the debate. Polls in Louisiana show Duke's negatives at 80%. Which illustrates that---for all his bluster---Duke and the KKK have had almost no influence on Trump's support in that state.
The same can be said of many other Internet gadflies; almost all of which issue forth from the swamp that's become the Manosphere. Neo-Nazi Andrew Anglin of The Daily Stormer, who advertises as 'The World's #1 Alt-Right and Pro-Genocide Website' is another loud, but impotent, political pygmy. A protégée of Duke's, both Anglin and anti-Semite artist Ben Garrison were exposed as charlatans by Breitbart, a pro-Trump site. Both of these characters are admitted disciples of the Red Pill/Game Cult. Anglin is an avid follower of Game gurus Roosh Valizdeh and Matt Forney. Garrison states:
"I'm starting to see an expanding fan base for my politically incorrect cartoons." Garrison proudly trumpets, "I didn't really understand the culture war stuff, but after reading a book on Social Justice Warriors by Vox Day, my eyes are open." In other words, Garrison has taken the 'Red Pill' and been converted. He then goes on to describe how lucrative his 'artwork' has become since his conversion.
A recent study found, however, that most of the extremists' presence on Twitter is dominated by only a handful of trolls and cyberbullies: all with connections to the Red Pill Cult. Around 70% of Twitter traffic identified as Alt-Right related is retweeted material from a few people. The top three include Ricky Vaughn---who has now been banned from Twitter permanently---a vile racist who admits to being a follower of Game Cult blogs Chateau Heartiste and Dusk in Autumn. The next highest spot is occupied by White Supremacist Paul Ramsey, a.k.a. Ramzpaul. Ramsey was a regular blogger on the now-defunct Red Pill blog The Spearhead. Mike Cernovich, of whom we wrote yesterday occupies the third position. "Conflict is attention, and attention is influence," as Cernovich famously says. He runs another Manosphere blog titled Danger and Play.
Again, what we see is that a handful of degenerates in the so-called Manosphere are using technological gimmickry to promote their cult. If Trump is victorious next Tuesday, no doubt these same worthies will be crediting themselves with the accomplishment. In reality, however, they've contributed very little. As proof of that, note that Trump has not appointed a single one of their number to any actual positions of power. And it's up to true Conservatives to make certain that it stays that way.
What we see is the typical projection of political pygmies trying to present themselves as great leaders of men. This is the same sort of tactic they employ in all their social interactions from sexuality to business. It's all about presenting a façade that intimidates or deceives others into compliance with the Gamers' goals. Conservatives need not be fooled by these fanatics. It is simply a matter of lifting the curtain and chasing the pygmies back into the shadows.
The Red Pill Answer to Reason
Wednesday, November 2, 2016
MAGA MINDSET IS MEGA NONSENSE
'MAGA' is a term employed by the Trump Campaign, which is shorthand for his slogan, Make America Great Again. Never missing an opportunity to capitalize on a good thing, the Red Pill Cult has expropriated the term to camouflage their agenda among the unsuspecting general public. One Mike Cernovich, a notorious Internet troll who's been banned even from Fox News and Breitbart, has published a Game propaganda book titled MAGA Mindset. The book is supposedly a self-help manual using Donald Trump as a male role model; but according to most reviews it portrays Trump as a Game Cult 'Alpha Male' and teaches Game ideology disguised as biography.
MAGA Mindset was published by Castalia House, a Game Cult front headed by Vox Day and based in Finland. And Game gurus have been pushing Cernovich's book, the latest review came today from Matt Forney. Forney offers a free e-booklet of his own on his blog, revealingly titled The Online Hustler Quick-Start Guide. We get a good sense of where Cernovich is going from Forney's opening paragraph:
"Winners try to emulate Trump's successes; losers try to explain away Trump's successes as being a fluke or because of his 'inheritance'. It's the same reason why Trump's female haters are middling or ugly women whom neither he nor his sons would look at twice."
Right off the bat, we're fed the Red Pill. How exactly do they qualify Trump as a success worth emulating? Trump made a lot of money through sharp business decisions, surrounds himself with attractive women, became a celebrity, and is running for president. Our electoral history has seen men like this before; but who today remembers Horace Greeley, William Jennings Bryan, or Wendell Willkie? No, we emulate men whose character we admire. That is why better-known names like Ulysses S. Grant, William McKinley, and Franklin Roosevelt defeated the three named above.
The entire Game Cult's approach to cultivating the masculine character is premised on symbolism over substance. Forney says as much by quoting Cernovich:
"Building the Wall is a powerful symbol of Nationalism. It sends a powerful message that America has a right to exist in its own right. What is a nation without borders? It is nothing."
It doesn't seem to have occurred to Cernovich that Obama tried this very strategy in his so-called 'Pivot to Asia'. All of Obama's massive military demonstrations and the Hague ruling in the South China Sea ended up accomplishing nothing. China is now in control of the whole region, because Xi Jinping is man of deeds and not symbolism. Xi didn't need powerful symbols of nationalism, he claimed an uninhabited area for China, developed it for China, and defended it for China.
Forney, for his part, claims that MAGA Mindset's "genius is that it fuses nationalist political commentary with Cernovich's self-help-oriented perspective and approach." Which is a tacit admission that this book is simply Red Pill propaganda and has little to do with Trump's actual proposed policies. He continues:
"While MAGA Mindset states that Trump's success is in part due to him taking advantage of pre-existing trends (e.g. White anger at demographic replacement, irritation with political correctness, distrust of the mainstream media, etc.), no man could so effectively have seized the day as the Donald."
What Conservative would ever talk like this? This is not the language of a leader; but of an opportunist. Which fits well into the Red Pill scheme of things whereby the supposedly superior Alpha uses what he deems inferior peoples for his own purposes. Whether or not that describes Trump accurately is doubtful; but it does describe Cernovich fairly well. Cernovich came to prominence during the whole 'Gamer-Gate' sham of 2014. He is allegedly a high-profile attorney, although no one seems to know anything about his cases. Mostly he maintains his high-status lifestyle collecting alimony from his wealthy ex-wife: something that Manospherians take issue with women for doing.
Another particularly interesting thing about MAGA Mindset is its cover:
Which seemed eerily reminiscent of political artwork like this:
For the Red Pills, Art imitates Life once again.
If any actual Conservatives or Trump-supporters come across MAGA Mindset by accident, you know the product before you buy. Published in Finland by American expats; written by a dubious character connected with a sleazy, cult-like movement; this is certainly not the type of writing to win over skeptics of Trump. It's simply self-promotion by an organized group with an ulterior motive that uses MAGA as a selling-point.
MAGA Mindset was published by Castalia House, a Game Cult front headed by Vox Day and based in Finland. And Game gurus have been pushing Cernovich's book, the latest review came today from Matt Forney. Forney offers a free e-booklet of his own on his blog, revealingly titled The Online Hustler Quick-Start Guide. We get a good sense of where Cernovich is going from Forney's opening paragraph:
"Winners try to emulate Trump's successes; losers try to explain away Trump's successes as being a fluke or because of his 'inheritance'. It's the same reason why Trump's female haters are middling or ugly women whom neither he nor his sons would look at twice."
Right off the bat, we're fed the Red Pill. How exactly do they qualify Trump as a success worth emulating? Trump made a lot of money through sharp business decisions, surrounds himself with attractive women, became a celebrity, and is running for president. Our electoral history has seen men like this before; but who today remembers Horace Greeley, William Jennings Bryan, or Wendell Willkie? No, we emulate men whose character we admire. That is why better-known names like Ulysses S. Grant, William McKinley, and Franklin Roosevelt defeated the three named above.
The entire Game Cult's approach to cultivating the masculine character is premised on symbolism over substance. Forney says as much by quoting Cernovich:
"Building the Wall is a powerful symbol of Nationalism. It sends a powerful message that America has a right to exist in its own right. What is a nation without borders? It is nothing."
It doesn't seem to have occurred to Cernovich that Obama tried this very strategy in his so-called 'Pivot to Asia'. All of Obama's massive military demonstrations and the Hague ruling in the South China Sea ended up accomplishing nothing. China is now in control of the whole region, because Xi Jinping is man of deeds and not symbolism. Xi didn't need powerful symbols of nationalism, he claimed an uninhabited area for China, developed it for China, and defended it for China.
Forney, for his part, claims that MAGA Mindset's "genius is that it fuses nationalist political commentary with Cernovich's self-help-oriented perspective and approach." Which is a tacit admission that this book is simply Red Pill propaganda and has little to do with Trump's actual proposed policies. He continues:
"While MAGA Mindset states that Trump's success is in part due to him taking advantage of pre-existing trends (e.g. White anger at demographic replacement, irritation with political correctness, distrust of the mainstream media, etc.), no man could so effectively have seized the day as the Donald."
What Conservative would ever talk like this? This is not the language of a leader; but of an opportunist. Which fits well into the Red Pill scheme of things whereby the supposedly superior Alpha uses what he deems inferior peoples for his own purposes. Whether or not that describes Trump accurately is doubtful; but it does describe Cernovich fairly well. Cernovich came to prominence during the whole 'Gamer-Gate' sham of 2014. He is allegedly a high-profile attorney, although no one seems to know anything about his cases. Mostly he maintains his high-status lifestyle collecting alimony from his wealthy ex-wife: something that Manospherians take issue with women for doing.
Another particularly interesting thing about MAGA Mindset is its cover:
Which seemed eerily reminiscent of political artwork like this:
For the Red Pills, Art imitates Life once again.
If any actual Conservatives or Trump-supporters come across MAGA Mindset by accident, you know the product before you buy. Published in Finland by American expats; written by a dubious character connected with a sleazy, cult-like movement; this is certainly not the type of writing to win over skeptics of Trump. It's simply self-promotion by an organized group with an ulterior motive that uses MAGA as a selling-point.
Tuesday, November 1, 2016
THE COURSE FOR CONSERVATIVISM
With the Clinton Machine imploding by the day, it is beginning to become more likely that a Trump Administration is on the imminent horizon. Whether he or Hilary Clinton (or Tim Kaine) becomes the next president, one thing is for certain: the Neocon wing of the Republican Party has been---thankfully---irrevocably smashed. Politicians of the Bush, Rove, Cheney, Souter, and Sununu stripe are not coming back to plague us nationally anymore.
But Trump has not produced a unified party; nor does it seem to have been his intention to do so. The genuine Conservative element is still strong; but the political vacuum created by the downfall of the Neocons has given rise to the Alt-Right. The Alt-Right has largely been co-opted through a concerted effort. This same group will attempt to hijack Conservatism, the same way they've hijacked other movements and causes.
We have written much here about the rise of the dangerous cult called Game, and their so-called 'Red Pill' conversion process and its effects on radicalizing alienated men. The Game Cult began about 10 years ago, selling a phony sexual philosophy. It later took over the Men's Rights Movement, and created a huge Internet presence offering false Game-based, pseudo-Christianity. Lately, they've been employing the Web to set up propaganda outlets disguised as 'alternative media'. With the rise of Trump, they combined politically with Neo-Nazis and moved into the Alt-Right.
It's no coincidence that Game and Nazism have a natural affinity. Both are rooted in Evolutionary Psychology and both fetishize the 'Superman' or the 'Alpha', in Game parlance. Both are extremely reductionist in their logic: women are not men, and therefore Feminists; non-Whites are not White, and therefore threats to racial purity, etc. Many Neo-Nazis are also strong believers in the Red Pill Philosophy. In fact, the Red Pill cultists have already coined the term Cuckservative to designate anyone on the political Right who dares question their fanatical anti-American and anti-Christian beliefs and activities. Essentially what these groups seek to do is to replace Cultural Marxism with Cultural Fascism.
It's going to be the lot of American Conservatives during the next four years to expose and suppress this evil group, regardless of who is elected on November 8th. If there was ever a time when American Conservatives need to hold together and firm to their common principles, it is now.
But Trump has not produced a unified party; nor does it seem to have been his intention to do so. The genuine Conservative element is still strong; but the political vacuum created by the downfall of the Neocons has given rise to the Alt-Right. The Alt-Right has largely been co-opted through a concerted effort. This same group will attempt to hijack Conservatism, the same way they've hijacked other movements and causes.
We have written much here about the rise of the dangerous cult called Game, and their so-called 'Red Pill' conversion process and its effects on radicalizing alienated men. The Game Cult began about 10 years ago, selling a phony sexual philosophy. It later took over the Men's Rights Movement, and created a huge Internet presence offering false Game-based, pseudo-Christianity. Lately, they've been employing the Web to set up propaganda outlets disguised as 'alternative media'. With the rise of Trump, they combined politically with Neo-Nazis and moved into the Alt-Right.
It's no coincidence that Game and Nazism have a natural affinity. Both are rooted in Evolutionary Psychology and both fetishize the 'Superman' or the 'Alpha', in Game parlance. Both are extremely reductionist in their logic: women are not men, and therefore Feminists; non-Whites are not White, and therefore threats to racial purity, etc. Many Neo-Nazis are also strong believers in the Red Pill Philosophy. In fact, the Red Pill cultists have already coined the term Cuckservative to designate anyone on the political Right who dares question their fanatical anti-American and anti-Christian beliefs and activities. Essentially what these groups seek to do is to replace Cultural Marxism with Cultural Fascism.
It's going to be the lot of American Conservatives during the next four years to expose and suppress this evil group, regardless of who is elected on November 8th. If there was ever a time when American Conservatives need to hold together and firm to their common principles, it is now.
Monday, October 31, 2016
THE RED PILLS ON THE VIRTUES OF HEDONISM
Game Cult leader Roosh Valizadeh, in the process of promoting one of his new books, published an article today explaining how practicing the hedonistic Game Philosophy puts men on the pathway to spiritual truth.
"Many other men have also had a similar pathway as myself, whereby promiscuous sex was a device for understanding the world and deciding on behaviors that are more sustainable to the male soul." he pontificates, "While not every man gains wisdom during the stage in his life where he wants to sow his royal oats, many do; and they use that wisdom to devise solutions that can solve our modern problems. I do not regret at all engaging in shallow sex with many dozens of women throughout the world, because it has developed my thinking into what it is now, even though the sex itself wasn't very memorable and didn't give me much except momentary pleasure. From my current vantage point, it really does feel like it was all pre-determined, as if I was supposed to participate in shallow intimacy to gain understanding, but that would imply some sort of Divine Providence."
This passage is such a striking illustration of why the Game/Red Pill Cult is such a dangerous and perverse movement. Valizadeh shows us plainly that there is nothing spiritual about Game.
What we read is the worst elements of the male nature, which is what the Game Cult holds up as an idealized form of masculinity. We see narcissism as the most pronounced negative trait here. There's no sense of remorse or repentance for the women he may have hurt; no sense of reliance on a Higher Power; no sense of a need for salvation---things that characterize traditional religions. Instead, all that Valizdeh and the Game Cult offer is an evolutionary phase from a sexual Alpha to a spiritual Alpha.
Given that the Game Philosophy is heavily rooted in the pseudoscience of Evolutionary Psychology, Valizdeh was bound to come to this kind of conclusion. In fact, his theory is very similar to Feminist Neo-Paganism, wherein the New Age Superwoman eventually ages into the Wise Old Crone. Note that Valizdeh actually believes that manipulating, seducing---and even forcing---women into shallow sexual encounters gives him the "wisdom to devise solutions that can solve our modern problems"! This is narcissism to the point of delusions of grandeur; but for a manly Alpha leader, it is a perfectly reasonable conclusion.
To underscore that point even further, Valizdeh links to one of his earlier articles outlining The Five Paths to Realizing Truth. In Game, everything in life is reducible to a formula like this. The Five Paths are:
1. Being a Player who sleeps with a large number of women.
2. Living in a Totalitarian Society.
3. Being Persecuted by the Establishment.
4. Adopting a Minimalist Lifestyle.
5. Travelling off the Beaten Path.
All of which, combined, sound characteristically cultish. Cult leaders are notorious for collecting harems; teaching that the outside world is oppressive and out to get them; and avoiding contact with mainstream society as much as possible. Valizdeh even tells us afterwards that the three things obstructing the path to truth are holding a steady job; engaging in collective entertainment; and getting a classical education: in short, avoiding everything that gives a man a useful social purpose.
Valizdeh concludes, predictably, by telling his disciples that buying his book will provide them with the secret knowledge needed to defend themselves against Establishment attacks. But in reality, there is no secret formula for any such thing. Christ already showed us the way.
In the Gospel of Saint Matthew the Apostle, a story was related that Christ was tempted by Satan, who tried to induce Him to submit to various tests. Christ defeated the devil by the phrase "Be gone, Satan. It is written that we should love God and serve only Him." One defeats the powers of earthly evils in the same way: by committing oneself to do right in the Eyes of God.
How does one then find the spiritual path? St. Matthew walked with Christ; Valizdeh and the Game Cultists seduce women and cultivate other antisocial behaviors. St. Matthew was a publican who became a saint; Valizdeh and the Game Cults are cads who became reprobates. To those seeking a spiritual path, it will be found at the feet of the King of Kings; and not on the blog called The Return of Kings.
"Many other men have also had a similar pathway as myself, whereby promiscuous sex was a device for understanding the world and deciding on behaviors that are more sustainable to the male soul." he pontificates, "While not every man gains wisdom during the stage in his life where he wants to sow his royal oats, many do; and they use that wisdom to devise solutions that can solve our modern problems. I do not regret at all engaging in shallow sex with many dozens of women throughout the world, because it has developed my thinking into what it is now, even though the sex itself wasn't very memorable and didn't give me much except momentary pleasure. From my current vantage point, it really does feel like it was all pre-determined, as if I was supposed to participate in shallow intimacy to gain understanding, but that would imply some sort of Divine Providence."
This passage is such a striking illustration of why the Game/Red Pill Cult is such a dangerous and perverse movement. Valizadeh shows us plainly that there is nothing spiritual about Game.
What we read is the worst elements of the male nature, which is what the Game Cult holds up as an idealized form of masculinity. We see narcissism as the most pronounced negative trait here. There's no sense of remorse or repentance for the women he may have hurt; no sense of reliance on a Higher Power; no sense of a need for salvation---things that characterize traditional religions. Instead, all that Valizdeh and the Game Cult offer is an evolutionary phase from a sexual Alpha to a spiritual Alpha.
Given that the Game Philosophy is heavily rooted in the pseudoscience of Evolutionary Psychology, Valizdeh was bound to come to this kind of conclusion. In fact, his theory is very similar to Feminist Neo-Paganism, wherein the New Age Superwoman eventually ages into the Wise Old Crone. Note that Valizdeh actually believes that manipulating, seducing---and even forcing---women into shallow sexual encounters gives him the "wisdom to devise solutions that can solve our modern problems"! This is narcissism to the point of delusions of grandeur; but for a manly Alpha leader, it is a perfectly reasonable conclusion.
To underscore that point even further, Valizdeh links to one of his earlier articles outlining The Five Paths to Realizing Truth. In Game, everything in life is reducible to a formula like this. The Five Paths are:
1. Being a Player who sleeps with a large number of women.
2. Living in a Totalitarian Society.
3. Being Persecuted by the Establishment.
4. Adopting a Minimalist Lifestyle.
5. Travelling off the Beaten Path.
All of which, combined, sound characteristically cultish. Cult leaders are notorious for collecting harems; teaching that the outside world is oppressive and out to get them; and avoiding contact with mainstream society as much as possible. Valizdeh even tells us afterwards that the three things obstructing the path to truth are holding a steady job; engaging in collective entertainment; and getting a classical education: in short, avoiding everything that gives a man a useful social purpose.
Valizdeh concludes, predictably, by telling his disciples that buying his book will provide them with the secret knowledge needed to defend themselves against Establishment attacks. But in reality, there is no secret formula for any such thing. Christ already showed us the way.
In the Gospel of Saint Matthew the Apostle, a story was related that Christ was tempted by Satan, who tried to induce Him to submit to various tests. Christ defeated the devil by the phrase "Be gone, Satan. It is written that we should love God and serve only Him." One defeats the powers of earthly evils in the same way: by committing oneself to do right in the Eyes of God.
How does one then find the spiritual path? St. Matthew walked with Christ; Valizdeh and the Game Cultists seduce women and cultivate other antisocial behaviors. St. Matthew was a publican who became a saint; Valizdeh and the Game Cults are cads who became reprobates. To those seeking a spiritual path, it will be found at the feet of the King of Kings; and not on the blog called The Return of Kings.
ALLIES CRUSH TERRORISTS DESPITE PENTAGON BLUNDERS
Allied news sources reported today significant gains on both fronts after heavy fighting this weekend. After successfully repelling another ISIS feint against Ramadi, the Battle of Mosul resumed. Units of the Iraqi Army broke through ISIS defensive lines at the axis of the Southern and Eastern Quadrants and drove the terrorist forces out of Mosul's Al-Karama District. This is the first Allied incursion into the Mosul city limits.
Al-Karama is on the eastern bank of the Tigris River. Allied troops are fighting their way up the river valley to effect a junction with the forces now inside Mosul. Progress up the river is slow, ISIS heavily mined the area before retreating. Col. Kemel Hassan, commanding Iraqi military engineers told the press that his unit has cleared 50 tons of explosives from newly-liberated areas. He noted that the ISIS thugs are even leaving booby-traps designed to kill returning civilians.
"ISIS has planted a number of bombs in toys and other objects attractive to children." he stated. "They use these toys because they know that the Peshmerga (Kurdish auxiliaries fighting with the Allies) will not touch them, but children will. A toy, a playing card, an abandoned watch---these have all been used as detonators to spark the curiosity of returning civilians who would be maimed or murdered in the explosion."
It was also reported that an Iraqi airstrike destroyed ISIS headquarters in southern Mosul, killing their top commander in the district. Allied intelligence also reported that one of the most hideous of ISIS' leaders, Abu Wasbeh, was confirmed killed six weeks ago by a civilian sniper. Wasbeh was the ISIS commander responsible for recruiting children as suicide bombers. His successor was among those killed in this morning's air-raid on ISIS' HQ.
Tensions also flared again between Allied forces and the Pentagon when advancing Iraqi troops captured an ISIS ammo dump and discovered US-made weapons---including Stinger and TOW missiles there. The LGBTQ-friendly USAF was also witnessed air-dropping weapons and other supplies accidentally on ISIS positions outside of Mosul. Shiite Militia General Hassan Abdulhadi, whose forces operate near the Pentagon's 'No-Fly Zone', said that the Militias are near their wits-ends with Beltway interference in the war.
"The Coalition fighter jets don't target the terrorist convoys moving back and forth between here an Raqqa. Their attacks are not even effective; they just want to pose as partners in this operation. The Western media reports about US participation in the battle are just propaganda for Washington." he stated.
Matters came to a head on Sunday when Allied officers launched a formal protest to the Pentagon that continual electronic traffic from the US base was jamming military communications. While our brave men and women in uniform are sending selfies of themselves twerking in the desert, men are actually trying to win a war.
On the Western Front, Al-Qaeda forces trapped in Eastern Aleppo launched an estimated 16,000 man assault against the Hezbollah militia in a desperate attempt to break the Allied siege. The terrorists launched chemical weapons and attacked in waves, but Hezbollah stood its ground until reinforced by Syrian regulars. Al-Qaeda losses were heavy; Syrian commanders believe that the terrorists suffered nearly 2,000 casualties, while Hezbollah was cited for valor.
It is reported that Allied missile batteries and a unit of the elite Desert Eagles commandoes are moving into Aleppo, fueling speculation that the Allies are soon to launch a decisive offensive against Al-Qaeda in the near future.
ISIS Headquarters Going Up in Smoke
Meanwhile, Our Brave Heroes in Action
Al-Karama is on the eastern bank of the Tigris River. Allied troops are fighting their way up the river valley to effect a junction with the forces now inside Mosul. Progress up the river is slow, ISIS heavily mined the area before retreating. Col. Kemel Hassan, commanding Iraqi military engineers told the press that his unit has cleared 50 tons of explosives from newly-liberated areas. He noted that the ISIS thugs are even leaving booby-traps designed to kill returning civilians.
"ISIS has planted a number of bombs in toys and other objects attractive to children." he stated. "They use these toys because they know that the Peshmerga (Kurdish auxiliaries fighting with the Allies) will not touch them, but children will. A toy, a playing card, an abandoned watch---these have all been used as detonators to spark the curiosity of returning civilians who would be maimed or murdered in the explosion."
It was also reported that an Iraqi airstrike destroyed ISIS headquarters in southern Mosul, killing their top commander in the district. Allied intelligence also reported that one of the most hideous of ISIS' leaders, Abu Wasbeh, was confirmed killed six weeks ago by a civilian sniper. Wasbeh was the ISIS commander responsible for recruiting children as suicide bombers. His successor was among those killed in this morning's air-raid on ISIS' HQ.
Tensions also flared again between Allied forces and the Pentagon when advancing Iraqi troops captured an ISIS ammo dump and discovered US-made weapons---including Stinger and TOW missiles there. The LGBTQ-friendly USAF was also witnessed air-dropping weapons and other supplies accidentally on ISIS positions outside of Mosul. Shiite Militia General Hassan Abdulhadi, whose forces operate near the Pentagon's 'No-Fly Zone', said that the Militias are near their wits-ends with Beltway interference in the war.
"The Coalition fighter jets don't target the terrorist convoys moving back and forth between here an Raqqa. Their attacks are not even effective; they just want to pose as partners in this operation. The Western media reports about US participation in the battle are just propaganda for Washington." he stated.
Matters came to a head on Sunday when Allied officers launched a formal protest to the Pentagon that continual electronic traffic from the US base was jamming military communications. While our brave men and women in uniform are sending selfies of themselves twerking in the desert, men are actually trying to win a war.
On the Western Front, Al-Qaeda forces trapped in Eastern Aleppo launched an estimated 16,000 man assault against the Hezbollah militia in a desperate attempt to break the Allied siege. The terrorists launched chemical weapons and attacked in waves, but Hezbollah stood its ground until reinforced by Syrian regulars. Al-Qaeda losses were heavy; Syrian commanders believe that the terrorists suffered nearly 2,000 casualties, while Hezbollah was cited for valor.
It is reported that Allied missile batteries and a unit of the elite Desert Eagles commandoes are moving into Aleppo, fueling speculation that the Allies are soon to launch a decisive offensive against Al-Qaeda in the near future.
ISIS Headquarters Going Up in Smoke
Meanwhile, Our Brave Heroes in Action
Sunday, October 30, 2016
THE RED PILL CULT AND SELF-CENSORSHIP
It's a common trait of cults to isolate its followers by demonizing the outside world and forming isolated enclaves where their leaders can spew their nonsense and censor opposing views. In the old days, their disciples would pack up their Conestoga Wagons and shuffle off to compounds, awaiting the Apocalypse that never happened. These days, they carve out safe spaces on the Internet.
Frustrated that their continued trolling attempts in social media have been blocked by user policies, the Manosphere's Game Cult has been creating alternative sites which they claim are free from the Cultural Narrative and which they boast will actually replace current social media outlets. Of course, in these new venues, only those who've taken the Red Pill may decide what is politically-correct and what is not. To that end, Game Cult leader Vox Day has engineered several unsuccessful enterprises. Among them are Castalia House Publishing, which allows Red Pills to promote their publications free of industry standards and Infogalactic, which allows the Gamers to skew encyclopedic knowledge to suit their own beliefs.
Today, Vox was promoting Gab, another site that no one outside of Alt-Right extremists have ever heard of. This site is supposedly going to overthrow Twitter; which has irked many Red Pills by banning them for trolling, harassment, and other violations. As proof of Gab's supposed superiority over Twitter, Vox triumphantly highlights today that Gab's users are free to indulge in racism and Jew-baiting with no fear of backlash.
"Imagine a world without fear." Vox rhapsodizes, "Imagine speaking without self-censorship or cowering before the thought police."
Actually, the Nazis figured this out long before their Manosphere descendants-in-spirit did. The Nazis created a Ministry of Propaganda and Culture precisely so that their views could be promoted without fear of censorship. To accomplish this, they had to create a thought police of their own; but, like the Red Pills, they had Truth on their side, so it's not really censorship, right?
Vox presents two memes which show us how the new Red Pill-driven media would look, which say:
"We must secure the existence of our people and a future for white children" and "All hail the Trumpening and the election of the God-Emperor Trump! MAGA!" The last phrase referring to a bit of evo-psych flummery recently published by Vox' confederate, Mike Cernovich (at Castalia House, of course).
There are some who argue that these Red Pill safe spaces may not be a bad thing. They argue that these cyber enclaves will keep these trolls out of mainstream venues where they can do no harm to anyone else. If only that were true. Most likely, these enclaves will work as incubators for the Game Cult's perverse doctrines---adding reinforcement to the ideologies promoted on their blog sites. Unwary readers who don't realize that Castalia House, Infogalactic, and Gab may not realize the cultish interests behind the information they present. Much like the unwary now often mistake the pseudo-Christianity of the Game Cult for the real thing.
Like the Moonies, Scientologists, Satanists, and others; the Game Cult needs to camouflage its message to gain converts and keep its real agenda discreetly out of sight. Likewise, it needs to discredit or block opposing views that counter their falsehoods. That's what's really behind these so-called 'alternative mediums'. As always, see who's feeding the information before making a decision.
Frustrated that their continued trolling attempts in social media have been blocked by user policies, the Manosphere's Game Cult has been creating alternative sites which they claim are free from the Cultural Narrative and which they boast will actually replace current social media outlets. Of course, in these new venues, only those who've taken the Red Pill may decide what is politically-correct and what is not. To that end, Game Cult leader Vox Day has engineered several unsuccessful enterprises. Among them are Castalia House Publishing, which allows Red Pills to promote their publications free of industry standards and Infogalactic, which allows the Gamers to skew encyclopedic knowledge to suit their own beliefs.
Today, Vox was promoting Gab, another site that no one outside of Alt-Right extremists have ever heard of. This site is supposedly going to overthrow Twitter; which has irked many Red Pills by banning them for trolling, harassment, and other violations. As proof of Gab's supposed superiority over Twitter, Vox triumphantly highlights today that Gab's users are free to indulge in racism and Jew-baiting with no fear of backlash.
"Imagine a world without fear." Vox rhapsodizes, "Imagine speaking without self-censorship or cowering before the thought police."
Actually, the Nazis figured this out long before their Manosphere descendants-in-spirit did. The Nazis created a Ministry of Propaganda and Culture precisely so that their views could be promoted without fear of censorship. To accomplish this, they had to create a thought police of their own; but, like the Red Pills, they had Truth on their side, so it's not really censorship, right?
Vox presents two memes which show us how the new Red Pill-driven media would look, which say:
"We must secure the existence of our people and a future for white children" and "All hail the Trumpening and the election of the God-Emperor Trump! MAGA!" The last phrase referring to a bit of evo-psych flummery recently published by Vox' confederate, Mike Cernovich (at Castalia House, of course).
There are some who argue that these Red Pill safe spaces may not be a bad thing. They argue that these cyber enclaves will keep these trolls out of mainstream venues where they can do no harm to anyone else. If only that were true. Most likely, these enclaves will work as incubators for the Game Cult's perverse doctrines---adding reinforcement to the ideologies promoted on their blog sites. Unwary readers who don't realize that Castalia House, Infogalactic, and Gab may not realize the cultish interests behind the information they present. Much like the unwary now often mistake the pseudo-Christianity of the Game Cult for the real thing.
Like the Moonies, Scientologists, Satanists, and others; the Game Cult needs to camouflage its message to gain converts and keep its real agenda discreetly out of sight. Likewise, it needs to discredit or block opposing views that counter their falsehoods. That's what's really behind these so-called 'alternative mediums'. As always, see who's feeding the information before making a decision.
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